E-learning pilot project for schools, based on the integration of digital interactive content with AR/VR mobile app and experiences.
Back to Earth supports remote teaching of science for secondary schools’ first grade students.
The initiative has the parallel goal to disseminate the importance of the European Space Agency and to introduce the overall space sector activities to young students.
BACK TO EARTH was designed to create better and more engaging remote learning opportunities.
In the Era of the Covid-19, students from different parts of the world, but especially Italian ones, had started their first experiences with digital education, often with very low results in terms of engagement and learning achievements. The European and the Italian Space Agency launched a tender to create new digital contents in the field of STEM, with the support of one Space asset, able to provide better learning opportunities.
Back to Earth was designed to demonstate that remote learning could be engaging such as great teachers and achieve even better didactic results. Moreover, through this project, ReMedia promoted a new educational model able to impact the students’ learning processes by enhancing the emotional and cognitive dimensions, as well as boosting their social aggregation. The pilot of the project was driven in 4 Italian secondary schools, first grade, thus all the contents have been based on the Italian ministerial science programme since we propose to create a learning path on Earth Science integrating Earth Observation data coming from Satellites. The first content realised was focused on Cryosphere.
We structured the Educational Path with 15 Learning Objects valorised by a sinergy of different ingredients:
This new content have been provided through a gamified e-learning platform of ReMedia, designed especially for the school’s students called “Space Edupark”. This platform provides:
The pilot has been closed on the 28th of June 2021. The students involved was very happy about the projects and their teachers on the results gathered. A real success for the whole initiative. You can read more about student’s feedback on this article.
Now it’s time to look to the future and think to new contents proposal to be designed. Learning science could be exticting like playing a game!